Independent software studio
Software, engineered to the frame.
Homesliced Software builds deterministic, tested, dependency-free systems for Unity 6: fighting-game input and rollback netcode, bullet-hell pattern engines, and the tooling that goes with them. We also make small, fast desktop apps like WinHotCorners, hot corners for Windows with proper multi-monitor support.
Unity assets
Game systems for Unity
Each asset is a focused system with samples, a full manual and its tests. Open one for screenshots, specs and store links.
Desktop & web apps
Apps beyond the engine
Small, focused tools we build for our own setups and polish for everyone else. No telemetry, no third-party dependencies, and settings you can read.

Windows · Desktop utility
WinHotCorners
Hot corners for Windows 10 and 11, with proper multi-monitor support.
View details →In the works
More apps on the way
New desktop and web apps are coming soon. Email us and we'll let you know when they launch.
Get notifiedConsulting
Need an engineer on your project?
Work directly with the engineer behind Homesliced Software: 18 years of building software across games, web, desktop and backend systems.
Build
Custom games, Unity assets, web and desktop apps
Plan
Software architecture and technical planning
Advise
Code reviews, hard problems and straight answers
Questions before you buy?
Ask about compatibility, licensing, or whether an asset or app fits what you need. A real developer reads every email to hello@homeslicedsoftware.com.

